Free 3dsMax & V-Ray Scene for Download

In this post, I want to share this 3ds Max and Vray scene with our readers, here are the free realistic interior, so you can make some test with it and find out the materials, lighting, camera setup etc.

Including the scene comes with the PSD file that makes you able to workflow with photoshop when making Post-production. The software used here, 3ds Max 2010 & Vray 2.0. Hopefully, you like this post. Continue reading “Free 3dsMax & V-Ray Scene for Download”

Minimal Exterior – A Great Training to Learn Easily

In this post, I want to share with you the complete training program has published: it’s MINIMAL EXTERIOR on cg blog.com. Studying this training you’ll improve your knowldges to get the 5SRW Certification with V-Ray… and just to know, all students of CgBlog can access this exam for free.

There are so many blog but nowadays Cg Blog is only place where a “V-Ray Licensed Instructor” (approved by Chaosgroup) shares his trainings. This is really new scenery in the confused-tutorial’s-world, a good reason to trust in this project.

MINIMAL EXTERIOR – Full trainin

How to become student (and get certified)

Using Vray Sun for Realistic Rendering within 3ds Max

This is wonderful exterior lighting scene that you will definitely love it. And this scene is also available for download.

Modeling:

We talk about the modeling for the structure firstly; it was just boxes the help of Edit Poly tools. The most difficult thing in the scene was furniture that creates in of zbrush and photoshop and and plants was made it with Speedtree and the the Ivy plugin.The grass was a simple Vray displacement modifier with this texture for the displacement.

For the materials like textures, specular and bump map were used and lighting was done with Vray sun and sky.

Vary physical camera used for good exposure. This is very important when working with vray sun because you will have more control of the lighting.

Here is the render setup for render setting

For post production

Here the things used like, sky replacement, color correction, modified the exposure control, some offset, lens correction, chromatic aberration, some glow and sharpen.

Final Image:

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AA House by OAB

Here is the Fantastic home designed by OAB in Spain. This house features the 7×7 geometric grid with a twisted design. The diagonal pitched roofs doubling the heights of the various rooms and acting as skylights. Very cool seeing the various interior day reference shots as well as the house exterior both in snow and vibrant green / blue dusk shot. The photography is by ALEJO BAGUÉ. Continue reading “AA House by OAB”

AXA STADIUM in Braga, Portugal

In this post, I am going to share inspirational 3d visualization of AXA STADIUM in Braga, Portugal which I saw on the thisis3d.com. The name of architect is Eduardo Souto Moura. It was built in 2003, with the capacity of 30,286 seats. The stadium is also known as A Pedreira (The Quarry), as it is carved into the face of the adjacent Monte Castro quarry. Check out the rendering images of this stadium and drops your comments.

Continue reading “AXA STADIUM in Braga, Portugal”

Artificial Night Lighting Interior Scene + Bonus Tutorial in PDF

I am sharing with you the inspirational scene, with this amazing scene you will be able to create a wonderful and realistic artificial or Night Lighting Space with 3ds Max and Vray. Rendering realistic images using artificial lighting is a tricky process. This process based on creativity and worthy reverences. This will help you to making use of photometric lights with ies profile, Vray light material, different type of lighting physicals camera and many more.  Continue reading “Artificial Night Lighting Interior Scene + Bonus Tutorial in PDF”

V-Ray Realistic Studio Lighting inside 3ds Max 2012

First Let me show you a screenshot of the entire setup

You need a background, you can model something like this:

Now create a box, apply the taper modifier and convert to a editable poly, apply a black material to the entire box, now select the back polygon and delete it, and now select the front polygon and apply this shader setup:

This is a simple shader to make the front polygon transparent but with a soft lighting refraction.

Now you have to place a vray plane light behind the box and place it in the same setup from the first picture.

Let me show you the intensity for each light:

And for the camera, as always I am using the vray physical camera, this will improve the way you setup the lighting, because you can have more control of the exposure and other setups, and this is the camera setup:

And to finish with this tutorial, just we need to check the render settings for this one:

If you see the render settings are pretty basic and aiming for fast rendering. Now you have a nice studio lighting setup for any type of 3d models.

Rendered Architectural Visualizations From ANT Atelier

Hotel-Museum in Timanfaya

Here in this post we compelled the quality images from ANTatelier. ANTatelier are a business made up of architecture, photography and image professionals. Their aim is to giving their best to fulfill the customer’s needs. And also provide ideas for our costumer businesses that are always ahead of the competition. Find out the wonderful rendering architectural visualizations for your inspiration.

Surf School in Biarritz, France

Autumn Bench

Winter Bench

Spring Bench

House-Workshop for a Stone craftsman

House in the desert